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Archive | November, 2006

SS:Zero Project Update

27. November 2006

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I have resumed work on the project known as SS:Zero. This was a project I started back around 2004 to help develop my first DirectX 8 game engine. It was great fun for me, and a great learning process as well. As a result of learning as I coded, the source code [...]

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Website Update

21. November 2006

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Welcome to the new home of Binary Fortress Software. I have merged the project site for “ConceptRS” (Which used to be located at www.conceptrs.net) in with BinaryFortress.com in an attempt to make management easier… and to save some money. I have also added the SS:Zero project section back again. There isn’t much [...]

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